{"id":325,"date":"2011-11-18T14:56:38","date_gmt":"2011-11-18T14:56:38","guid":{"rendered":"https:\/\/mapflaps.com\/?p=325"},"modified":"2024-08-19T16:02:30","modified_gmt":"2024-08-19T16:02:30","slug":"multiple-me","status":"publish","type":"post","link":"https:\/\/mapflaps.com\/?p=325","title":{"rendered":"Multiple Me"},"content":{"rendered":"\n<p>Inspired by\u00a0<a href=\"https:\/\/vimeo.com\/38580206\" target=\"_blank\" rel=\"noreferrer noopener\">Zbigniew Rybszynski\u2019s \u2018Tango\u2019<\/a>\u00a0I made some experiments to develop real time 3D capture and playback loops.<\/p>\n\n\n\n<p>Unity3D, Kinect2, C#, compute shaders.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Multiple 3D history threads - unity3D c# and Kinect\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/94UieFK1SrA?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Inspired by\u00a0Zbigniew Rybszynski\u2019s \u2018Tango\u2019\u00a0I made some experiments to develop real time 3D capture and playback loops. Unity3D, Kinect2, C#, compute shaders.<\/p>\n","protected":false},"author":1,"featured_media":327,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_vp_format_video_url":"","_vp_image_focal_point":[],"footnotes":""},"categories":[35,36,40,46,88,75],"tags":[14,19,26],"_links":{"self":[{"href":"https:\/\/mapflaps.com\/index.php?rest_route=\/wp\/v2\/posts\/325"}],"collection":[{"href":"https:\/\/mapflaps.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mapflaps.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mapflaps.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/mapflaps.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=325"}],"version-history":[{"count":3,"href":"https:\/\/mapflaps.com\/index.php?rest_route=\/wp\/v2\/posts\/325\/revisions"}],"predecessor-version":[{"id":329,"href":"https:\/\/mapflaps.com\/index.php?rest_route=\/wp\/v2\/posts\/325\/revisions\/329"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/mapflaps.com\/index.php?rest_route=\/wp\/v2\/media\/327"}],"wp:attachment":[{"href":"https:\/\/mapflaps.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=325"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mapflaps.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=325"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mapflaps.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=325"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}