I wanted to make a unique gift… I used catch123d to get pretty rough 3D data, which I then used as a template to create a clean basic mesh in 3Dsmax.
Textured by stretching images over quads in 3dsMax, I then used Pepakura to flatten the model and compute the folding.
I printed onto card, glued, added shrubbery and some details by hand (tissue paper with pva glue), adding touch up paint in places, varnish and voila!
Photography for catch123d was tricky positional-wise, and I ended up having 3 mesh components to align in 3D Studio Max.
Using 3D scanning (Adobe Catch123d), 3DsMax, origami!